It's a New Year! So much to update you guys and gals on.
Positive News: I've found several new ways to get the art & assets I need to complete the game. I've added power ups, an intro & a tutorial explaining the control scheme. I've been able to test on phones and the user interface looks great. I'm close to achieving the ideal gameplay balance on the PC & HTML5 ports. Asteroids are close to done
Negative News: I have yet to achieve a realistic gameplay balance on the Android port. I haven't updated the HTML Demo on itch.io. I also haven't explored other HTML5 Arcades as I should have. I haven't checked on my Steam Greenlight page in 6 months.
Positive News: I've found several new ways to get the art & assets I need to complete the game. I've added power ups, an intro & a tutorial explaining the control scheme. I've been able to test on phones and the user interface looks great. I'm close to achieving the ideal gameplay balance on the PC & HTML5 ports. Asteroids are close to done
Negative News: I have yet to achieve a realistic gameplay balance on the Android port. I haven't updated the HTML Demo on itch.io. I also haven't explored other HTML5 Arcades as I should have. I haven't checked on my Steam Greenlight page in 6 months.